KING Art Games and Artist Jakub Różalski Announce Iron Harvest

KING Art Games and Artist Jakub Różalski Announce Iron Harvest

Developer KING Art Games and artist Jakub Różalski today announced Iron Harvest, a real-time strategy game for PlayStation 4, Xbox One, and PC. The game takes place in the world of 1920+, an alternate version of our own world where mankind, fascinated by technology, engines and iron, invented powerful walking machines. Once mighty weapons on the battlefields of the Great War, they are now part of everyday life.

The 1920+ world is set in an alternate history, post-WWI Europe in which Nikola Tesla created a huge factory that gave birth to incredible technological breakthroughs such as giant mechs. Information is limited about the game at this point, and there is no official release date, although there are a few animations on display on the Iron Harvest website, and there is a plethora of Jakob’s art to be seen. We do know that the game picks up a few years after WWI, where the radical technology introduced during the war are becoming a part of everyday life.

Check out some Screenshots:

“This battle is considered by many historians,” he writes in his canonical description, “as one of the most important in the world’s history, since it changed the fate of Europe and stopped the Red Revolution. After the first world war, the atmosphere in Europe was filled with revolutionary thoughts. Bolsheviks decided to take advantage of this situation and started to move forward to the west with a huge army.

“Poland was the first country to really be able to show them resistance. Our independence had only been restored for two years. Even that, Polish army has defeated the Bolsheviks and pushed away the specter of the communism from the Western Europe. Anyone hardly knows about this and it is a very interesting historical period.”

More info at – Source

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