Rising Storm 2

Rising Storm 2: Vietnam is Coming to PAX West

Rising Storm 2: Vietnam is Coming to PAX West

It was announced by Tripwire Interactive and Antimatter Games, that they have teamed up and decided to participate in this year’s annual PAX West and deliver a care package of details on their upcoming tactical first-person shooter, Rising Storm 2: Vietnam. Join team members from Tripwire and Antimatter at their panel to hear more about the game and see it in action. As a special treat for attendees, there will also be exclusive limited-edition item giveaways!

Check out the boots on the ground trailer of Rising Storm 2: Vietnam, featuring an alpha in-game footage:

“For those unable to attend in-person, tune in to the official livestream on Twitch via the official PAX Twitch channel. The follow-up to the critically acclaimed Rising Storm, which was set in World War II, Rising Storm 2: Vietnam brings a brutal recreation of the Vietnam War to fans of the franchise’s authentic gunplay and visceral first-person action.

DETAILS:

What:   Rising Storm 2: Vietnam Panel at PAX West

Who:

  • Tripwire Interactive (Creators and Publishers of the Red Orchestra and Killing Floor franchises)
  • Antimatter Games (Developers of Rising Storm 2: Vietnam)

When: Monday, September 5, 2016 at 3:00 – 4:00PM PST

Where:

Hydra Theatre
Washington State Convention Center
800 Convention Place
Seattle, WA 98101

Panelists:

  • Alan Wilson – Co-Owner/Vice President, Tripwire Interactive
  • Sturt Jeffrey – Lead Programmer, Antimatter Games
  • Adam Hatch – Lead Level Designer, Tripwire Interactive
  • Mike Schmitt – Marketing Director, Tripwire Interactive
  • Jared Creasy – Community Manager, Tripwire Interactive
  • James LaMarr – Senior QA Tester, Tripwire Interactive

Also be sure to tune into the Alienware Twitch livestream with Tripwire Interactive on Sunday, September 4 at 12:30PM to 2:00PM PST for new exciting details on Tripwire’s upcoming titles!”

For more information on Rising Storm 2: Vietnam, visit its Steam page.

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