The Surge’s brutal combat and unique setting are explored in behind the scenes trailer
Hardcore Action-RPG The Surge comes to PlayStation 4, Xbox One and PC on May 16, 2017. The Deck13 team discuss how they created the game’s brutal combat and unique sci-fi setting.
Delve into The Surge’s industrial, near-future Earth setting, which tackles issues of environmental destruction, corporatism and misuse of technology relevant to our own world. Taking control of the exo-suited Warren, players will explore rich, secret-filled environments and venture deep into the heart of tech company CREO’s devastated facility – all while battling crazed employees with fried cranial implants and robots gone haywire.
Using the limb-based targeting system, players can exploit enemies’ weaknesses – though as Deck13’s Thorsten Lange states, “the same rules apply for the enemies.” Positioning is of the utmost importance, and even the smallest misstep can end in death. Warren isn’t an “overpowered superhero”, and combat animations were given credibility through extensive motion capture sessions with a stuntman, resulting in combat that feels weighty and satisfying.
Story:
Set in a heavily dystopian future as Earth nears the end of its life, those who remain in the overpopulated cities must work to survive as social programs become saturated by an ageing population and increasing environmental diseases. As the intelligence of technology incrementally increased over the years, many jobs for the human race had been made redundant, forcing Earth’s citizens to head out into the suburbs seeking labor, aided by exoskeletons to improve their efficiency. The world of The Surge offers a very grim vision of the future, where the evolution of our technology, our society and our relation with the environment led to a decadent state of the Human civilization. The Surge features innovative combat mechanics and an original character progression system based on modular upgrades gained through tight, visceral combat.
Check out the Trailer:
In The Surge you start out in media res, with no understanding of what’s going on or what happened to this strange industrial hellscape. It’s a futuristic setting, a post-apocalyptic world laid low by some mysterious disaster. Like so many games this year, from Horizon Zero Dawn to The Legend of Zelda: Breath of the Wild to Nier: Automata, you find yourself shambling through a wasted landscape inhabited by cruel machines. 2017 is the year of dystopian future fantasy and beastly machinery, I guess.
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