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A New The Last of Us ‘Single-player experience’ is in Development

Naughty Dog took to Twitter to release a statement regarding the upcoming The Last of US multiplayer title stating it needs more time, and confirmed “other games in development, including a brand new single-player experience.” The latest game in the series,  The Last of Us Part I is available now for PlayStation 5 and PC.

The statement reads:

The Last of Us fans,

We know many of you have been looking forward to hearing more about our The Last of Us multiplayer game. We’re incredibly proud of the job our studio has done thus far, but as development has continued, we’ve realized what is best for the game is to give it more time.

Our team will continue to work on the project, as well as our other games in development, including a brand new single-player experience; we look forward to sharing more soon.

We’re grateful to our fantastic community for your support thank you for your passion for our games, it continues to drive us.

 

The latest game’s details:

Endure and survive. Relive the beloved game that started it all, rebuilt for the PlayStation 5 console.

Experience the emotional storytelling and unforgettable characters in The Last of Us, winner of over 200 Game of the Year awards.

In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.

Includes the complete single-player story and celebrated prequel chapter, Left Behind, which explores the events that changed the lives of Ellie and her best friend Riley forever.

 

Key Features

Rebuilt for PlayStation 5 – Completely rebuilt from the ground up using Naughty Dog’s latest PlayStation 5 engine technology with advanced visual fidelity, fully integrated DualSense wireless controller features, and more.

A Faithful Remake – Experience the emotional storytelling and unforgettable characters of Joel and Ellie in The Last of Us, and explore the events that changed the lives of Ellie and her best friend Riley forever in the critically acclaimed prequel chapter, Left Behind.

All-New Experience – A total overhaul of the original experience, faithfully reproduced but incorporating modernized gameplay mechanics, improved controls and expanded accessibility options. Feel immersed in improved environmental storytelling, effects, facial animations, and enhanced exploration and combat.

 

PlayStation 5 Features

Enhanced Visuals – Completely rebuilt from the ground up using Naughty Dog’s latest PlayStation 5 engine technology to improve every visual detail, The Last of Us experience has been faithfully enhanced with more realistic lighting and atmosphere, more intricate environments and creative reimaginings of familiar spaces.

Fast Loading – Initial loading times are near instant, and seamless after the first instance thanks to the PlayStation 5 console’s SSD—so you can pick up where you left off in the story and load specific encounters and chapters more quickly.

Haptic Feedback – DualSense wireless controller haptic feedback support for every weapon elevates combat encounters, and environments are brought to life through DualSense wireless controller haptic sensations of subtle falling rain, the crunch of stepping on snow and more.

Adaptive Triggers – All The Last of Us iconic weapons, including Joel’s revolver and Ellie’s bow, now deliver dynamic DualSense wireless controller trigger resistance and kickback on firing for deeper combat immersion.

3D Audio – Designed to make use of the PlayStation 5 console’s Tempest 3D AudioTech, Naughty Dog’s newly upgraded audio engine delivers richer soundscapes, bigger explosive moments and more visceral gameplay through compatible stereo headphones (analogue or USB) or TV speakers.

Stay tuned at Gaming Instincts via TwitterYouTubeInstagram, and Facebook for more gaming news.

Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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