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Amnesia: The Bunker Gets New Accessibility Update

Frictional Games has released a new Amnesia: The Bunker update which adds several accessibility features to the game. The patch adds several useful features including Aim Assist, closed captions, sprint mode, non-aggressive rats, a reload weapon mode, and more. Additionally, the update also adds several fixes to the game including a fix that resolves an issue causing physics interaction to feel sluggish at 120 FPS, an issue where the player could get stuck near the stairs in the Arena, and a bug preventing the triggering of the “Toot Sweet” achievement. It also adds a preview of subtitles, and more. Amnesia: The Bunker launched on June 6 for Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam and Epic Games Store. The game is “set during World War I, players take on the role of Henri Clement, a French soldier who is left behind by his battalion and finds himself trapped inside an abandoned military bunker.”The full patch notes via Frictional Games:Patch Log – Amnesia: The Bunker | Accessibility PatchImplemented various accessibility settings, including:

  • Closed Captions
  • Subtitle Directional Indicators
  • Reduced Camera Motion
  • Aim Assist
  • Reduced Weapon Sway
  • Reduced Enemy Perception
  • Non-Aggressive Rats
  • Lock Code Quick Access
  • Physics Interaction Mode
  • Sprint Mode
  • Aim/Use Item Mode
  • Reload Weapon Mode
  • Charge Flashlight Mode
  • Check Health Mode

Misc:

  • Added a preview of subtitles in the subtitle options menu.
  • Fixed various minor navigation and UI-related issues in the main and pause menus.
  • Fixed a bug preventing the triggering of the “Toot Sweet” achievement.
  • Resolved an issue causing physics interaction to feel sluggish at 120 FPS.
  • Fixed multiple localization-related UI issues in the inventory.
  • Added an option to the main menu to hide the default crosshair.
  • Added an option to the main menu to use simple interact icons instead of the default, detailed ones.
  • Fixed a bug where the left hand could be out of view when the inventory was open.
  • Resolved an issue where the player could get stuck near the stairs in the Arena.
  • Enabled the ability to equip/unequip the lantern while aiming the revolver.
  • Fixed a visual bug with the water in the Flooded Storage on certain platforms.
  • Improved leaning mechanics while aiming the shotgun.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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