News

Amnesia: The Bunker Gets New Difficulty Mode

Developer Frictional Games has announced that the recently released horror game Amnesia: The Bunker will receive a new major update in October. The update will feature the new “Shell Shocked” difficulty mode, which reduces the number of places players can hide, removes pausing from menus, changes some doors to be made of wood making them easier to break, and more. Amnesia: The Bunker launched on June 6 for Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam and Epic Games Store. The game is “set during World War I, players take on the role of Henri Clement, a French soldier who is left behind by his battalion and finds himself trapped inside an abandoned military bunker.”

The game’s details via Frictional Games:

Set during World War I, players take on the role of Henri Clement, a French soldier who is left behind by his battalion and finds himself trapped inside an abandoned military bunker. But he’s not alone. A deadly creature stalks the corridors, hunting for its next meal.

As Henri, players must navigate the dark and twisted maze of the bunker, using all their skills and resources to outsmart and outrun the beast. But the creature is not the only obstacle Henri must face. The bunker is a labyrinth of twists and turns, filled with traps and other hazards that threaten to end the soldier’s life at every turn.

Throughout the game, players will experience the intense psychological horror of Henri’s situation and will learn about the character as he faces his fears and turns them into belief and hope. The game is a story of survival and the will to live, even in the direst of circumstances.

With its nail-biting gameplay, atmospheric design, and character-driven story, Amnesia: The Bunker is a must-play for fans of horror games. Mark your calendars, and prepare to experience an enormous and unnerving journey of survival.

Key Features

Player choice, creating an emergent gameplay experience in a sandbox horror survival setting.

Unscripted environment, where objects, threats, and resources change with every playthrough.

Adaptive horrid threats, an ever-present gruesome creature that stalks the player.

Tactile immersion, all-new levels of interaction with the world through puzzle solving and tool handling.

Absorbing yet terrifying tale, experience hell on earth in a fictional appalling story.

Engrossing atmosphere and tension, enhanced lighting effects, and carefully designed sound effects for a real horror experience.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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