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An ARPG in SHMUP’s Clothing – Drifting Lands Launches Today

An ARPG in SHMUP’s Clothing – Drifting Lands Launches Today

An ARPG that plays like a SHMUP, Drifting Lands is the best parts of two classic genres combined. Available today on PC, Drifting Lands is all about blasting enemies for loot, customizing your ships, and creating new skill combinations, not finding the one pixel on-screen that won’t kill you.

In the skies of a shattered planet, totalitarian corporations battle to control and exploit nature’s remaining resources, but you are not like them. As a new member in a caravan of outlaws, smugglers, and mercenaries, you fight for the right to survive and be free.

In the game, your ship is made to your specifications and style. Play it fast and precise, buzzing enemy fire to get in close with your blade skills. Play it slow and defensively, using your shields to protect you before unleashing a wave of heavy artillery. With Drifting Lands’ mind-boggling array of potential weapon, skill, stat, and part configurations, it’s almost impossible for two ships to ever be alike.

Features:

  • Full story mode with randomly generated enemies for maximum replay value.
  • 100 levels of difficulty for everyone from newcomers to seasoned veterans.
  • Competitive missions with pre-set enemy patterns and global leaderboards.
  • Three classes of ships and 60 types of skills to suit your playstyle.
  • Complex loot system for millions of potential ship configurations.

Check out the Trailer:

That’s what is Drifting Lands in essence: first and foremost an action-RPG (Hack’n’Slash or however you may call this). Then and only then a different kind of shoot’em’up, accessible to a wider audience than usual.

More info at – Source

 

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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