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Berserk and the Band of the Hawk ‘Boss Battles’ and PS Vita Gameplay

Berserk and the Band of the Hawk ‘Boss Battles’ and PS Vita Gameplay

Berserk and the Band of the Hawk is being developed by Omega Force, the Producer Hisashi Koinuma and Director Dai Kawai at the Tokyo Game Show Kawai shed some more light on the boss battles in the game.

“So in terms of the boss battles, a lot of them will largely follow against the Apostles in the original source material,” Kawai said. “For example there is Zodd who you will fight against and he is an extremely strong character so you’ll be able to feel the force of his strength in these boss battles. And within the TGS demo we’ve got the ogres, or the trolls, as you mentioned, and they’ll throw their weapons at you. So we’ve basically followed the types of attacks they would perform within the comics or the animes and we basically used those, represented those as well. So definitely compared to other Musou games that have boss battles, you’ll be able to really feel the difficulty level and the challenges of battling these bosses in this game.”

Berserk and the Band of the Hawk is due out for PlayStation 4, PS Vita, and PC on February 21 in North America and February 24 in Europe. In Japan, the game will launch on October 27 for PlayStation 4, PlayStation 3, and PC.

Check out the Trailer:

“Berserk will fuse the signature ‘one versus thousands’ style action of the long-running Warriors franchise with the grim and gruesome atmosphere of the world of Berserk. As players harness the power of Guts’ Great Sword and utilize the swift and agile swordplay of Griffith to slash and smash through hordes of enemies, players familiar with the Warriors series will be able to feel the difference in gameplay through the way each character handles combat. The game will also incorporate various battle mechanics to better bring the world of Berserk to life, such as Magic and Transformations.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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