Pete Hines marketing executive of Bethesda Games Studio has confirmed yesterday at Pax aus Panel that while it’s developer’s intention is to bring its games on every platform possible, Fallout 76 “wasn’t doable” on Nintendo Switch. Hines assures that Bethesda studio always considers the Nintendo Switch for its new releases, but there are still too many factors on play.
Hines later explained how Bethesda management allows the individual teams to decide what gaming platform is best for their projects
“The Switch is something I can say with certainty that it’s a part of every conversation with every dev we have now about what we’re doing going forward because we consider it to be a viable platform,” he said. “If the game will work on it, we want it to be on every platform possible. Fallout 76 is not because it just wasn’t doable. But honestly, there is no game in development that we haven’t had a conversation about [bringing it to Switch]. ‘Does this work on the Switch, do you have a plan for the Switch?’ It’s not a mandate. Everything we do has to be developer-led, but it’s something we want to make sure is on folks’ radar.
“I enjoy us being seen as the third-party leader in terms of supporting Switch,” Hines added. “People go, ‘Hey, you’ve got a lot more stuff [on Switch] than this publisher or that publisher.’ That’s what I want Bethesda to be known as. We’re guys who will take some risks.
Hines also made it clear that another one of Bethesda’s pursuits is to make money. Bethesda is launching games on Switch because it believes it’ll end up being a smart commercial decision. “You go where the money is because that’s how you stay in business,” he said. “What we have seen compels us to say, ‘[Switch] is a viable platform for the kind of things we do going forward.'”
Also during the presentation, Hines talked about the closed system walls between major consoles needing to come down to benefit the entire industry.”
Read the full article at – Gamespot.
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