Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night Vita Version Cancelled

Bloodstained: Ritual of the Night Vita Version Cancelled

Koji Igarashi announced to Kickstarter backers that Bloodstained development on the PlayStation Vita version has stopped and will no longer release on Sony’s portable device. Also announced that Bloodstained: Ritual of the Night is delayed  in order taise the quality level.

This imaginative, side-scrolling game is the latest opus from the renowned Koji Igarashi, godfather of the “Igavania” genre of gothic, exploration-focused action platformers. Initially revealed on Kickstarter with a goal of $500,00 USD, Bloodstained: Ritual of the Night went on to become one of the most funded games on the platform, with more than $5.5 million pledged by fans eager for its creation.

Check this story trailer down below:

“This decision by the team is “largely due to Sony’s plans to discontinue the Vita console, ending production of physical copies and stopping certain online store support features.”

Backers who chose Vita as their console of choice for Bloodstained will be able to choose a different platform or request a refund.

This marks the second console cancellation, as development on the Wii U version was stopped in favor of the Nintendo Switch.

At E3 2018, we called Bloodstained “the Castlevania game you’ve been waiting for,” so hopefully these delays ensure it reaches those heights and lives up to the legacy set by IGA himself.

Set in the late 18th century England, an era when people’s lives changed dramatically with the ushering in of the Industrial Revolution, Bloodstained tells the story of Miriam, an orphan scarred by an alchemist’s demonic curse, which is slowly turning her skin to crystal. As the curse matures, Miriam drifts into a mysterious coma and awakens ten years later as a castle appears, and Hell is resurrected. Now, she must travel to the castle to hunt and kill its summoner, Gebel, battling his demons as she searches for a way to stop the curse.

Read the full article at – IGN.

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