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Captain Toad: Treasure Tracker Demo Goes Live

Captain Toad: Treasure Tracker Demo Goes Live

A demo for Captain Toad: Treasure Tracker has been released for all Nintendo Switch and 3DS owners in Europe. A release for North America should be right around the corner, so we’ll be updating this page as soon as the Captain Toad demo goes live in North America.

If you’re downloading the demo of Captain Toad: Treasure Tracker for Switch, then you’ll need 204MBs of free space. The game is also coming to the 3DS however, so there’s also a demo out now for the older Nintendo handheld, which comes in at the lesser 62MBs.

After being originally released exclusively for the Wii U, Captain Toad: Treasure Tracker will be releasing for both the Nintendo Switch and the 3DS on July 13, 2018.

Check out the Trailer:

Captain Toad controls similarly to The Adventures of Captain Toad, and is unable to jump. Instead, he can pull on Pluck Patches, patches of grass which can contain items such as coins, power-ups, or turnips, which can be thrown at enemies in a Super Mario Bros. 2 fashion. The camera can be rotated in any direction to view the stage at different angles.

The main goal of the game is to reach the one Power Star in each stage; the player must do so by navigating each stage and solving puzzles to reach them. Unlike The Adventures of Captain Toad, the levels have no time limit. Instead, the game keeps track of the highest number of coins earned in each level and the time taken to complete each level. Each stage also has 3 Super Gems (similar to the Green Stars of Super Mario 3D World) to collect, as well as a bonus objective that appears after beating the stage, in which the player must clear the stage while performing a certain task (collecting a certain mushroom, taking no damage, defeating certain enemies, etc.)

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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