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CCP Games Launches Sparc for PlayStation VR

CCP Games Launches Sparc for PlayStation VR

Today, CCP Games launched Sparc, the energetic competitive virtual reality game on PlayStation VR. Sparc’s unique full-body experience is only possible in virtual reality, where players’ VR equipment becomes their sports gear.

In the game, players connect online to compete in fast-paced and physical one-on-one gameplay, using two PlayStation Move motion controllers to throw projectiles across the court at their opponent while dodging, blocking or deflecting incoming shots.

The game enables players to join one-on-one matches with friends online, or find opponents via matchmaking. The game includes multiple two-player game modes and three different arenas, plus a broad range of customization options for competitors. From the cut of the compression suit, to headgear and knuckle guards, a wide variety of elements can be personalized.

Players can express and improve their skills through their physical actions and will be able to review their performance on the court with stats on throws, deflections, accuracy, and more.  With two gameplay modes, Basic and Advanced, both novice and expert competitors will find a suitable difficulty level.

When players need a break from the action, they can meet opponents, watch games in person, and queue up for their next match in “Courtside,” Sparc’s freeform social area that allows for spectating in VR. In Sparc’s solo challenges, players can take part in a series of timed events that test throwing and deflection accuracy, helping improve their skills and preparing them for human opponents.

Check out the Trailer:

Aside from throwing glowing balls at your opponent and hoping to score a hit, Sparc offers players a fairly customizable avatar in a surprisingly functional configuration interface. You’ll be able to outfit your futuristic-looking avatar with different colored skins, jerseys, hairstyles, eye glasses, face-masks, and more, and many of the items can be colorized to your desire. The result is suitably futuristic and fit looking avatars that feel right at home in this sci-fi VR sport.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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