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CI Games Reveals Sniper Ghost Warrior 3 Challenge Mode, Game Goes Gold

CI Games Reveals Sniper Ghost Warrior 3 Challenge Mode, Game Goes Gold

CI Games, creators of the Sniper Ghost Warrior and Lords of the Fallen series of games, aren’t afraid of giving experienced sniper players a high difficulty for a more challenging overall experience. Today, they would like to introduce fans and newcomers to the series to a new mode in Sniper Ghost Warrior 3 – Challenge Mode.

Sniper Ghost Warrior 3 was originally scheduled for release on January 27, 2017, but was delayed to April 4, 2017 in October, and then further delayed this month to April 25, 2017. Now that the game has gone gold, fans of the series will no longer have to worry about any further delays.

“The challenging mode is one of my favorite features of Sniper Ghost Warrior 3, because players have to rely solely on their abilities and not on possible help from the game itself,” says Tomasz Pruski, senior level designer at CI Games. “A good example is the use of the drone, which detects enemy positions, but it is recalled, players have to rely on your memory to avoid enemies, and more precise head shots are required, because their opponents are important More efficient armouring on their bodies. “

Sniper Ghost Warrior 3 is in development for PS4, Xbox One and PC. The game debuts April 25.

Check out the Trailer:

The news arrives alongside a 14-minute gameplay trailer for the upcoming open-world title that introduces a pair of new additions to the series. This week’s Sniper Ghost Warrior 3 video takes viewers on a guided tour of a Side Op, larger side missions that offer players a bit more freedom of movement, while the game is being played in Challenge Mode. The latter is a new addition to the franchise meant to drastically increase the difficulty for those in search of a tougher journey. When players have Challenge Mode activated, they’ll lose their HUD, enemy perception is noticeably improved and tags disappear when your drone is recalled.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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