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Cloud Gaming Service Verizon Gaming Currently On Alpha Test

Cloud Gaming Service Verizon Gaming Currently On Alpha Test

According with The Verge, Verizon is planning to release a cloud gaming service called Verizon Gaming, the service is currently at alpha testing, this service will allow players to stream games on phones and Nvidia shield, working with the Xbox One Controller.

Almost everyone in the industry place their bets on cloud gaming services as it will allow developers for their games to be played on almost every device possible, if we think about possibilities it’s not limited to phones, as in theory this kind of services might work on smart TVs and why not infotainment system on cars, all you need is a good internet connection and a controller.

The report goes on to say that the program’s closed alpha has thus far involved over 135 games. Screenshots shared with The Verge indicate that includes Fortnite, Red Dead Redemption 2, God of War, Battlefield V, and Destiny 2, though given the exclusivity of some of these, some may just be placeholders. “This trial is primarily focused on performance,” reads a Verizon Gaming email allegedly sent to participants. “At a later date, when we advance the product, our library will consist of most or all of the top games you are familiar with – but at this early stage we’re working on the engine and its parts.”

The report goes on to say that the program’s closed alpha has thus far involved over 135 games. Screenshots shared with The Verge indicate that includes Fortnite, Red Dead Redemption 2, God of War, Battlefield V, and Destiny 2, though given the exclusivity of some of these, some may just be placeholders. “This trial is primarily focused on performance,” reads a Verizon Gaming email allegedly sent to participants. “At a later date, when we advance the product, our library will consist of most or all of the top games you are familiar with – but at this early stage we’re working on the engine and its parts.”

Moves like Blizzard made with Diablo Immortal makes us see how important is for developers to get their games playable on multiple platforms and while we might still be years away from cloud service taking over consoles it’s definitely the easier approach for casual gamers.

Read the full article at – GameIndustry

Don’t miss any of the latest news at – Gaming Instincts.

Guillermo Ortega

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Guillermo Ortega

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