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Conqueror’s Blade Beta to Launch in January 2018

Conqueror’s Blade Beta to Launch in January 2018

Booming Games today confirmed a January launch date for the upcoming beta test for Conqueror’s Blade, the highly anticipated PC “world” sandbox medieval warfare game. Conqueror’s Blade recreates vast medieval civilizations and showcases their legendary weapons and fighting styles in a massive, immersive arena of war where players team up to command powerful armies in the pursuit of territory and glory. The developer also offered a more detailed look at the Big World system that immerses players in a realistic environment and offers its own challenges.

Check out the trailer of Conqueror’s Blade, featuring a view of a location in the game:

“The “Big World” of Conqueror’s Blade is made up of the game world map and its cities and resources. The world provides players with the resources they will need at each stage to become stronger, such as training forces to build an army or producing equipment for it. Some resources are designed for cultivation and others for grazing, and players must occupy the cities or areas where the resource is produced in order to procure it, so gathering sufficient resources is the player’s first concern. The environment in Conqueror’s Blade operates quite similarly our own and will influence gameplay, with days and nights, weather systems and landforms that influence speed of travel. The designers carefully studied real-world maps and geography to ensure an accurate representation in the game.

Clan wars will be active in the Beta and the borders of each territory will expand or contract as a result of the battles. Players acting as soldiers in the game will be able to see the status of territory borders as they travel throughout the game world during a clan war, just as in real-life conflicts, so players must be alert and ready to fight at any time!

About Booming Games

Booming is a game developer founded with the aim of creating world-class AAA games. The team at Booming brings a wealth of experience from top studios in game industry. Conqueror’s Blade, their first 3D epic warfare PC game, debuted at E3 and is based on their in-house developed game engine “CHAOS”.”

For more information on Conqueror’s Blade, visit its official website.

Paúl Ordóñez

The Freddy Fazbear of Gaming Instincts, Paul was brought in by the editor in chief Luis to contribute with the news portion of the website along with Manuel, and together, they are bringing the daily news and content relevant to gaming for the viewers to enjoy. Paul is an avid Monster Hunter Fan, and an insanely commited gamer with lots of great insights and very open minded about new forms of games as well.

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Paúl Ordóñez

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