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Cranium Conundrum Announced for Early Access

Cranium Conundrum Announced for Early Access

Great new indie games fans, today an indie studio named Falling Stars Games announced the early access release of a puzzle platformer called Cranium Conundrum; it’s game design consist of a physics-based puzzle platformer in which you control a little blue robot-like character who must go through the levels that your or other users create and solve user created puzzles in order to advance to other levels.

The game features an extensive level editor, an early save and load mechanic that allows you to show off the current progress to your friends, a multiplayer mode that enables up to 8 players to collaborate on a level creation and much more.

“Cranium Conundrum – Early Access release

Cranium Conundrum is a physics-based puzzle platformer taking place in the dream worlds that you create!

Current Features:

  • An Extensive Level Editor with many gameplay features and physics-enabled blocks/materials
  • An (Early) Save/Load so you can show off your currently in-progress levels to your friends to play and enjoy or for you to finish creating at a later date.
  • An (Early) multiplayer enabled in the level editor for you to create and collaborate level creation with up to 8 players!
  • Player customization including changing character skin color (and upcoming clothings options such as head-wear and different shirts and pants)
  • Logic System that allows you to enable certain events and items based on triggers you place in your level!

Developer quote

I’m excited to share this early-access version with all of you and hope you enjoy testing and experimenting this current release. And I look forward to further interacting with the community and listening to feedback while further improving this game by adding new features and game modes in future updates!

Tristan – Cranium Conundrum developer

STEAM price 5.99$”

For more info about the game, you can visit the steam website here

Luis Valbuena

Luis was brought in by the founder of Gaming Instincts Leonid Melikhov to be a part of his venture towards gaming journalism, at first Luis didn’t know what to make of it, however, as time went on, he started seeing an immense potential in the website and the content that it was producing and fully decided to post and edit news for the site, keeping it updated with content along with his team of associate editors and they are rocking it!

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