According to Adam Kiciński, President of CD Projekt Red, Cyberpunk 2077 “Won’t be too aggressive” with the push of microtransactions and customization options. Kicinski also revealed that Cyberpunk 2077’s DLC roadmap will be revealed soon.
“We treat them fairly, and we’re friendly. So of course not – we won’t be aggressive – but you can expect great things to be bought. The goal is to design monetization in a way that makes people happy to spend money. I’m not trying to be cynical or hide something; it’s about creating a feeling of value.”
“Same as with our single-player games: we want gamers to be happy while spending money on our products,” he explains. “The same is true for microtransactions: you can expect them, of course, and CP is a great setting for selling things, but it won’t be aggressive; it won’t upset gamers, but it’ll make them happy – that’s our goal at least.”
In a recent earnings call, CD Projekt RED revealed that Cyberpunk 2077 will be sold for next-gen consoles for EUR, 69.99 SRP, for the US, prices will remain at 60 USD. Xbox Series X and PlayStation 5 will feature an improved version of Cyberpunk 2077, however, the developer avoids to reveal if the game will feature better framerates or graphics for next-gen systems.
Optimization is something you usually do at the last moment when everything else is ready, so of course, we have to optimize –without this the game could not be released. It’s going well, the game looks stunning, so expect that everything will be as optimized as it should be upon release
Cyberpunk 2077 will launch on November 19, For Xbox One, Playstation 4, and PC. It will also be available on Stadia although the launch date on this
platform is yet to be announced. Xbox Series X and PlayStation 5 will be able to run the game via backward compatibility according to Adam Kiciński.
Source: CD Projekt Red via PC Games N
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