As part of the upcoming 2.1 Update for Cyberpunk 2077, CD Projekt RED has announced that it will also release more accessibility options for the game located in the Accessibility tab alongside other previously released accessibility options. The new additions include new colorblind modes, aim assist, background opacity, larger fonts, larger HUD elements, additional HUD elements, the ability to reduce the intensity of adaptive triggers and more. Update 2.1 will launch alongside Cyberpunk 2077: Ultimate Edition, which will launch both physically and digitally for PlayStation 5, Xbox Series X/S, and PC on December 5. The edition will release physically with 3 discs for the base game and the expansion for Xbox Series X/S, but will only be one disc for the base game and a digital download code for the expansion on PlayStation 5 and PC.
The full details via the publisher:
In Update 2.1, we will add a new “Accessibility” tab to the game’s settings where players can easily access all of the game’s accessibility options. Below, you will find a list of all the new features that you’ll be able to find in this new section. First, the features currently available in the game with Patch 2.02. Then, the options that will be included in Cyberpunk 2077 and Phantom Liberty with Update 2.1. Please keep in mind that the new tab will only be available from Update 2.1.
Colorblind Modes
There are three colorblind options available:
SubtitlesPlayers can enable cinematic, radio, and overhead subtitles. Cinematic subtitles display voiceover subtitles at the bottom of the screen, while overhead subtitles display background conversations above NPCs’ heads.Text Size and Overhead Text SizeThis option allows players to adjust the size of the cinematic, radio, and overhead subtitles for improved readability. Players have six size options available for text size and five options for overhead subtitles — ranging from size 32 to 62.Background OpacityA slider that can adjust the background opacity of cinematic subtitles, improving subtitle visibility.Aim AssistThis setting enhances how much the game assists the player while aiming. There are three separate settings for aim assist: aim assist for melee combat, vehicle combat, and ranged combat.
Levels:
Additive Camera Motions
This setting reduces the amount of secondary camera movements, which may help players who experience motion sickness.
Weapon Sway
A toggle that determines whether the weapon sway while aiming is applied to the camera or the weapon’s position
Controller vibration
Allows players to adjust the vibration level of their controller.
Center of Screen Dot Overlay
When turned on, this toggle adds a dot in the center of the screen to help prevent motion sickness.
User Interface Haptic Feedback
A toggle to disable haptic feedback when interacting with the user interface
Features coming with Update 2.1
Larger Fonts
Database Entries
Hacking Minigame Time Limit
Removes the timer in the Breach Protocol minigame.
Larger HUD Elements
A toggle that increases the size of the HUD to make it larger for improved readability.
Remove HUD Visual Effects
Removes the chromatic aberration effect, also known as “ghosting,” in the HUD. This effect can primarily be seen on the minimap, tracked quest, current weapon, available equipment, and items.
Reduce HUD Decorative Elements
This option hides elements unnecessary for gameplay from the HUD to reduce clutter and improve visibility.
Remove HUD Lens Distortion
Disables the lens distortion effect from the HUD. This primarily affects the settings menu and the minimap.
Weapon Cycling to Arm Cyberware
An option that can enable or disable cycling to arm cyberware when cycling through equipped weapons.
Adaptive Triggers and Trigger Effect Intensity
A toggle that can disable the adaptive triggers on the DualSense controller and a slider to control its intensity.
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A Nintendo Switch trailer was also released.
According to SteamDB.
An announcement trailer was also released.