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Cyberpunk 2077 Update 2.1 Adds Several New Accessibility Features

As part of the upcoming 2.1 Update for Cyberpunk 2077, CD Projekt RED has announced that it will also release more accessibility options for the game located in the Accessibility tab alongside other previously released accessibility options. The new additions include new colorblind modes, aim assist, background opacity, larger fonts, larger HUD elements, additional HUD elements, the ability to reduce the intensity of adaptive triggers and more. Update 2.1 will launch alongside Cyberpunk 2077: Ultimate Edition, which will launch both physically and digitally for PlayStation 5, Xbox Series X/S, and PC on December 5. The edition will release physically with 3 discs for the base game and the expansion for Xbox Series X/S, but will only be one disc for the base game and a digital download code for the expansion on PlayStation 5 and PC.

 

The full details via the publisher:

In Update 2.1, we will add a new “Accessibility” tab to the game’s settings where players can easily access all of the game’s accessibility options. Below, you will find a list of all the new features that you’ll be able to find in this new section. First, the features currently available in the game with Patch 2.02. Then, the options that will be included in Cyberpunk 2077 and Phantom Liberty with Update 2.1. Please keep in mind that the new tab will only be available from Update 2.1.

 

Colorblind Modes

There are three colorblind options available:

  • Protanopia
  • Deuteranopia
  • Tritanopia

SubtitlesPlayers can enable cinematic, radio, and overhead subtitles. Cinematic subtitles display voiceover subtitles at the bottom of the screen, while overhead subtitles display background conversations above NPCs’ heads.Text Size and Overhead Text SizeThis option allows players to adjust the size of the cinematic, radio, and overhead subtitles for improved readability. Players have six size options available for text size and five options for overhead subtitles — ranging from size 32 to 62.Background OpacityA slider that can adjust the background opacity of cinematic subtitles, improving subtitle visibility.Aim AssistThis setting enhances how much the game assists the player while aiming. There are three separate settings for aim assist: aim assist for melee combat, vehicle combat, and ranged combat.

 

Levels:

  • Ranged combat: off, light, standard, and substantial.
  • Melee combat: off, light, standard.
  • Vehicle combat: on and off toggle.
  • Snap to Target
  • A toggle that allows target snapping when aiming with firearms.

 

Additive Camera Motions

This setting reduces the amount of secondary camera movements, which may help players who experience motion sickness.

Weapon Sway

A toggle that determines whether the weapon sway while aiming is applied to the camera or the weapon’s position

Controller vibration

Allows players to adjust the vibration level of their controller.

Center of Screen Dot Overlay

When turned on, this toggle adds a dot in the center of the screen to help prevent motion sickness.

User Interface Haptic Feedback

A toggle to disable haptic feedback when interacting with the user interface

 

Features coming with Update 2.1

Larger Fonts

  • A toggle that changes certain font sizes in the user interface. This change will primarily affect:
  • Most of the tooltips
  • Most settings screens
  • Loading screen tips
  • Some elements on the load and save menus
  • Button hints at the right bottom of the screen
  • Category names in the inventory
  • HUB menu – including the available numbers and text above the skill/attribute button

 

Database Entries

  • Small adjustments in the journal
  • Adjustments on the crafting/upgrading panels
  • Stats
  • Small adjustments to the scanner.
  • Number of available items on the wardrobe
  • Number of crafting components in the backpack
  • Numbers of items – including consumables, food, and drinks.

 

Hacking Minigame Time Limit

Removes the timer in the Breach Protocol minigame.

Larger HUD Elements

A toggle that increases the size of the HUD to make it larger for improved readability.

Remove HUD Visual Effects

Removes the chromatic aberration effect, also known as “ghosting,” in the HUD. This effect can primarily be seen on the minimap, tracked quest, current weapon, available equipment, and items.

Reduce HUD Decorative Elements

This option hides elements unnecessary for gameplay from the HUD to reduce clutter and improve visibility.

Remove HUD Lens Distortion

Disables the lens distortion effect from the HUD. This primarily affects the settings menu and the minimap.

Weapon Cycling to Arm Cyberware

An option that can enable or disable cycling to arm cyberware when cycling through equipped weapons.

Adaptive Triggers and Trigger Effect Intensity

A toggle that can disable the adaptive triggers on the DualSense controller and a slider to control its intensity.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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