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Cyberpunk 2077 Will Feature a Wide Variety of Melee and Ranged Weapons

Next year is going to be the biggest one amongst the whole years we’ve seen in the current generation of consoles. Halo: Infinite and new Xbox are going to meet The Last of Us Part 2 and PS5, while some anticipated multiplayer titles like Cyberpunk 2077 will be launching. The hype for 2020 is really high and any new details from the upcoming games for next year makes it harder to wait for it.

In a recent interview with the quest designer at CD Projekt RED Mateusz Tomaszkiewicz, he shared new pieces of information on weapons and their variety in Cyberpunk 2077, explaining how you will be able to customize them and use in the purpose you want. He said:

You can customize the weapons in a number of ways. You can attach scopes, you can attach silencers, things like those. It’s based, of course, on a specific weapon and how many slots for improvements they have. As for how many types of weapons we have— I remember just a number of them. But we have quite many of them. So there are melee weapons: katana, hammer, knife, Nanowire — which is basically these wires that you can use to fight. But you can also use them if you’re a Net Runner to hack remotely into people or devices. On top of that we have a number of ranged weapons: we have heavy guns, light guns, light machine guns, revolvers, sniper rifles.

It seems the game has got anything you can demand from an open-world action RPG with guns as the main weapons to kill enemies. Also, it would be interesting to see how the development team manages melee combats in the first-person view, though we’ve seen a sight of it during the first public demo of Cyberpunk 2077 last year.

CDPR’s next project will be available on April 16 for PS4, Xbox One and PC.

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Guillermo Ortega

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Guillermo Ortega

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