With Dead Rising 4: Frank’s Big Package set to release on PlayStation 4 a year after Dead Rising 4 first released for Xbox One and Windows 10, Capcom has announced a range of “fan requested improvements” that will be coming to all versions of the game this December.
Here’s an overview of the improvements included in the update:
Human Enemy Improvements
Maniacs are human enemies that Frank encounters during the course of his investigation into what’s happening in Willamette. The development team has spent time making these encounters feel more meaningful and rewarding. Maniacs will have new weapons that suit their character and Frank’s reward for defeating a Maniac will be wielding the new weapon. The AI that drives the Maniacs is also being improved to provide players with an even greater challenge.
Some of the Maniacs will also have new Maniac Minions who will attack Frank, making these fights more difficult. Human enemy AI is being improved for all types, making them better at using cover, blocking attacks with shields, and countering players who might rely on a single attack.
Distress Calls
While Dead Rising 4 always had human survivors in need of Frank West’s help, the development team is adding six memorable side missions that we’re calling Distress Calls. During Frank’s time in Willamette, he will have the opportunity to answer these Distress Calls and aid a survivor in a newly scripted mission, carrying out a quest for the survivor. Once he’s accomplished the assigned task, Frank will have to protect the survivor from the zombie hordes as they make their way to a safe location.
Each of these six all-new Distress Call missions will give players a unique variation on one of Frank’s outfits as a reward.
Other
The team is also looking at additional ways to improve the overall gameplay experience. These include improved controller responsiveness, faster attack speed, faster zombie horde awareness, more aggressive pursuit, rebalanced weapon distribution, improved zombie AI, mission tuning and more.
Check out the Trailer:
Capcom also made a host of smaller changes to Dead Rising 4, including “improved controller responsiveness, faster attack speed, faster zombie horde awareness, more aggressive pursuit, rebalanced weapon distribution, improved zombie AI, mission tuning,” and more.
More info at – Source
Includes several titles.
Which was showcased at E3 2003.