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Dead Rising 4 ‘Return to Willamette’ Developer Diary

Dead Rising 4 ‘Return to Willamette’ Developer Diary

A developer diary video has been released for the forthcoming Dead Rising 4, which is set to release for Xbox One and Windows 10 on December 6th 2016 (it is expect to release in PS4 next year).

Frank is back in Willamette, Colorado, 16 years after the events of the original Dead Rising. A mysterious outbreak has overrun the Willamette Memorial Megaplex Mall and surrounding town with deadly predators.

As Frank seeks to uncover the truth behind the outbreak, he faces new undead enemies, including the newly zombified victims that will turn in front of his eyes, and exhibit superior speed and ferocity. He also has to tangle with zombies with superior strength and mobility that mimic the behavior of predatory hunting animals.

Additionally, several fan-favorite Dead Rising features return, including the ability to combine hundreds of weapons and vehicles to combat the horde – ranging from the practical, to the practically insane. Frank also gets access to all-new EXO Suits, giving him super-strength and incredible firepower, as well as the ability to rip down objects in the world to use as weapons. From giant pipes to parking meters, the world is filled implements of mass zombie destruction.

Dead Rising 4 releases for Xbox One and PC on December 6.

Check out the Trailer:

“Dead Rising 4’ on Xbox One is developed by Capcom and will be published in partnership with Microsoft. Fans will be able to play ‘Dead Rising 4’ first on Xbox One and Windows 10 PC this December. It will remain a Windows 10 exclusive for the first 90 days and console exclusive on Xbox One for one year. We’ve had a close and longstanding relationship with Capcom including the launch of Dead Rising as an Xbox 360 exclusive and Dead Rising 3 as an Xbox One exclusive. We’re thrilled to partner with Capcom once again to help bring their ambitious vision for Dead Rising 4 to life.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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