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Deadlight: Director’s Cut Launch Trailer

Deadlight: Director’s Cut Launch Trailer

Deadlight: Director’s Cut , the remaster with additional content scrolling zombie game released originally in 2012, Deep Silver has released the launch trailer of the game that shows us the gameplay.

Created by Tequila Works and Abstraction Games, is available now for PC, Xbox One and PS4. Deadlight: Directors Cut enhances the original Deadlight in every way including: superior controls, new animations, full 1080p resolution, and a brand new game mode, the Survival Arena.
Set in an apocalyptic 1986, Deadlight tells the tale of Randall Wayne, an introverted and slightly paranoid survivor trying to rejoin his family in a world torn apart by zombies. From the destroyed streets of Seattle, through the crumbled underbelly of the city’s sewers, and the remnants of a forgotten stadium, players search for the haven known as the ‘safe point.’ Through tense platforming and life-threatening zombie encounters, gamers must choose to use limited ammunition to decimate the undead or utilize the surroundings to sneak past them and hide. Combat isn’t always the answer, especially against those known as ‘shadows,’ the walking, undead remains of the human race.

Check out the Trailer:

“Playing as Randall Wayne, who is in search of his family in the ruins of a ‘1986’ Seattle, players will solve puzzles and overcome environmental hazards in this tense 2D platformer. As resources such as weapons and ammunition are scarce, diving into battle isn’t always the best solution. The choice between sneaking past zombies or annihilating them with melee combat and weapons will be crucial to prevail.

Enhancements to Deadlight: Director’s Cut also entail superior controls, improved animations and running at 1080p on all platforms. Additionally available are the original Developer Diaries, which also present an in depth insight to the Deadlight series, as well as the new digital art book.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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