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DECEIVER – philosophical shooter – Trailer

DECEIVER – philosophical shooter – Trailer

DECEIVER is a new indie game in development for PC, Mac, and Linux. Launch your spider drone at walls, ceilings, and enemy heads in this pre-apocalyptic philosophical shooter.

Explore a vast cyberpunk city using first-person parkour movement mechanics. Fight with other online players for control of the city by finding and unlocking terminals, which allow you to deploy and control spider drones.

The world is about to end. Those who can afford it have already abandoned the planet for an off-world colony. Will you scrounge together enough money to escape before disaster strikes? It’s a zero-sum game between you and every other player. Steal their resources and defend your own.

The game features true 3D combat, with spider drones crawling on walls and ceilings and launching themselves at enemies. It sports a vector geometry art style inspired by the 1982 sci-fi film “Tron”, and powered by a custom engine. Everything is built from vectors, right down to the font.

Check out the Trailer:

Unique features

  • Experience true 3D combat – crawl on walls and ceilings
  • Don’t just launch bullets at the enemy, launch yourself!
  • Create your own virtual dedicated server for free
  • Custom engine provides silky-smooth performance and instant load times
  • Everything built from vectors rather than pixels, right down to the font
  • No microtransactions
  • Open source

Philosophical shooter
The world is about to end. Those who can afford it have already abandoned the planet for an off-world colony. Will you scrounge together enough money to escape before disaster strikes? It’s a zero-sum game between you and every other online player. Steal their resources and defend your own.

Explore the overworld and uncover the story using first-person parkour movement mechanics.

Experience true 3-dimensional combat. Launch your spider drone at any wall or ceiling – or through enemy heads.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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