In this week’s This Week at Bungie, the developer revealed some changes coming to Destiny 2. Season of the Drifter will start soon and the Gambit mode will be seeing some changes but the biggest change will be made to shotguns.
Check this video down below:
We’re nearing the end of Season of the Forge. Guardians have plundered the Black Armory of its secrets and weapons. Shaxx hosted Crimson Days and Lord Saladin is watching over the final Iron Banner of the season. Before the Drifter takes center stage, we’ll be hosting a Raid-Along livestream featuring Scourge of the Past.
To get Gambit primed for the Season of the Drifter, we have been working on some Quality of Life improvements We’re changing the way this little game is played, based on our own experience as players and a lot of feedback that we’ve collected since Forsaken launched. Today, Senior Designer Robbie Stevens is speaking on behalf of the team to take us through the changes you can expect on March 5.
Robbie: As we build on the Gambit theme in Season of the Drifter, we want to make sure to address some of the top feedback items for the base activity. Below is a sneak peek of changes we’ve made based on the community’s feedback. Expect more details and additional quality-of-life changes for Gambit wen Season of the Drifter drops on March 5.
Shotguns
In Season of the Drifter, we’re making a few changes to rapid-fire Shotguns, and the Full Auto perk. We’re doing this for a few reasons, one of them being that the Full Auto perk feels far too important to Shotguns in PvE. This perk effectively doubles the damage output of any given Shotgun due to the rate of fire increase.
While we believe it is important to have useful perks on your weapons, the efficacy of this was so impactful that rapid-fire Shotguns became the only Shotguns worth considering for PvE. When the following changes release in Season of the Drifter, we hope you might be inspired to equip an aggressive Shotgun or maybe even take a slug Shotgun for a spin in a PvE activity.
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