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Dishonored 2 Creative Kills Gameplay Video

Dishonored 2 Creative Kills Gameplay Video

A new gameplay video for Dishonored 2 has released, this time showing off some of the more creative ways players will be able to take down enemies.

Players had to take the role of Corvoa Attano. He was wrongly accused of killing the Queen and kidnapping her daughter. He had to reclaim his name and rescue the Princess as well.

In the sequel, we see Corvo turning old but still as agile and flexible before. Additionally, his daughter Emily Kaldwin is all grown up and has followed into her father’s footsteps. Players have the option to choose between Corvo or his daughter Emily in the new game. New Dishonored 2 creative kills gameplay video show interesting ways to execute enemies.

Dishonored 2 is due on November 11th for PS4, Xbox One and PC.

Check out the Trailer:

“The superpowers of the characters are such an unusual aspect of these games. Stealth is often about vulnerability, but if you were to stumble across Emily or Corvo as they scurried through the shadows, you’d probably end up getting hurled to the moon, missing a couple of limbs. The ability to transition from stealth to slaughter and back again ties into the kinetic nature of the games – stealth is often about motionless crouching, then creeping from place to place in an effort to stay concealed. Dishonored’s stealth is about movement, whether you’re darting between one location and the next while backs are turned, or creating magical chaos to put obstacles and enemies into motion.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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