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Dragon’s Dogma II Gets New Graphics Settings Update

Capcom has released a new update for Dragon’s Dogma II adding various fixes and adjustments for PlayStation 5 and Xbox Series X/S specifically. The new update adds new adjustments and additions to the in-game storage, such as the option to sell items from the storage menu, equip armor, increase the maximum number of items of one kind that can be put in storage from 99 to 999, and more.  It also adds the option to change graphics settings to high/low, and the option to turn 120Hz output on/off on consoles. Lastly, the new update also fixes several game and miscellaneous bugs. Dragon’s Dogma II launched on March 22 and is available now for PlayStation 5, Xbox Series X/S, and PC via Steam.

The full details via Capcom:

[PlayStation®5 / Xbox Series X|S / Steam]

  • Adjustments and additions to the storage.
    • Adding function to sell items from the storage menu.
    • Adding function to equip armor from the storage menu.
    • Adding function to equip armor from the storage when changing vocation in a vocation guild.
    • Increasing the maximum number of items of one kind that can be put in storage from 99 to 999.
    • Adjusting so that when an item is put in the storage beyond the maximum limit, the maximum number of items are automatically put in storage.
  • Adding the option to turn the Arisen’s visibility on or off in photo mode.
  • Adjusting so that it’s easier to find oxcarts in the field.
  • Fixing issue where Venator’s Leggings, Ring of Predominance, and Comforting Neck Wrap were unobtainable.
  • Fixing issues that caused players to be able to enter areas they should not be able to.
  • Fixing issue with purchase pricing for precious stones in Vermund being incorrect at some shops.
  • Fixing issue where the oracle’s guidance would not account for a necessary character being dead.
  • Fixing issue where some gathering points would not regenerate until the next playthrough.
  • Fixing issue where incorrect NPC portraits were displayed.
  • Fixing issues around opening the door in the Ancestral Chamber.
  • Fixing issue with hair display on characters of maximum height.
  • Fixing issues around CPU overload in certain situations.*
  • Miscellaneous bug fixes.

[PlayStation®5 / Xbox Series X|S]

  • Adding option to change graphics settings to high/low. *
  • Adding option to turn 120Hz output on/off. **

*Frame rates in areas with a lot of NPCs, such as town centers, should be improved.
In addition, turning the graphics settings to low should further improve frame rates.
Players on Steam can achieve the same results from changing their graphics settings.

Further frame rate improvements are planned for future updates as well.

**If your monitor supports 120Hz output, turning this on may make the game display more smoothly. This setting does not guarantee 120 fps.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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