First-person puzzler The Spectrum Retreat will launch for PlayStation 4 on July 10, and for Xbox One and PC on July 13 for $12.99, publisher Ripstone Games announced. The Switch version will follow later this summer.
Here is a brief overview of The Spectrum Retreat, via Ripstone Games:
The Spectrum Retreat takes place in the near future at The Penrose hotel, a peaceful yet unsettling refuge from the outside world. As a valued guest, your existence is embedded into the corridors and guest rooms of The Penrose. Through exploration of the striking art-deco hotel you will begin to uncover the mysteries of both The Penrose and the uncertainties surrounding your current stay. Your desire to unearth the truth is obstructed by an array of color-coded first-person puzzles, mind-bending physics challenges and the growing fear of exposing your true intentions.
Check out the Trailer:
The trailer also highlights the distinct visual style of The Spectrum Retreat; combining an extravagant art deco hotel with clinical desaturated puzzle environments. As you play the game you’ll move back and forth between these environments with different gameplay styles to match.
Although the hotel is cohesive, each area is visually unique and we worked hard to bring variety to the space in as many ways as possible. The swimming pool is an area I’m especially pleased with, as it consists of more than just a serene environment in which to relax. This area of the hotel takes advantage of natural light, is neutral in hue and much closer to the style of the puzzle rooms. We spent a lot of time at the concept stage developing an identity for each room right from the beginning, as these places aren’t just for show; they’re vital for your progress.
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Which was showcased at E3 2003.