Elden Ring: Shadow of the Erdtree

Elden Ring: Shadow of the Erdtree Update 1.14 Nerfs Final DLC Boss

FromSoftware has released the new 1.14 update for Elden Ring which notably adds several PvP nerfs along with nerfs to the final boss of Shadow of the Erdtree. The update has adjusted the boss’ attack moves, decreased the damage, stamina damage, and attack range of some attacks, changed the action pattern when the battle starts, and improves the visibility of some attack effects. On the PvP side, the update decreases the damage of the Spears’ dual wield attacks, Pata weapon, and Backhand Blades against other players. Lastly, the patch also includes other balance adjustments and changes. The Elden Ring Shadow of the Erdtree expansion is available now for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam. The expansion features “an all-new story set in the Land of Shadow imbued with mystery, perilous dungeons, and new enemies, weapons and equipment.”

The full details of the update via FromSoftware:

ELDEN RING Patch Notes – Version 1.14

Final Boss balance adjustments

The following adjustments have been made to the final boss of “SHADOW OF THE ERDTREE”

  • Changed the action pattern when the battle starts.
  • Adjusted some attack moves.
  • Decreased the damage of some attacks.
  • Decreased stamina damage of some attacks.
  • Decreased the attack range of some non-weapon-based attacks.
  • Improved the visibility of some attack effects.

PvP-exclusive balance adjustmentsEquipment

  • Decreased the damage of Backhand Blades against other players. (The Smithscript Cirque’s throwing attacks are not affected by this change)
  • Decreased the damage of Spears’ dual wield attacks against other players.
  • Decreased the damage of the Pata weapon against other players.
  • The “Spread Crossbow” weapon will no longer cause the headshot damage motion when hitting another player.

SkillScattershot Throw

  • Decreased damage against other players.
  • This skill will no longer cause the headshot damage motion when hitting another player.

Discus Hurl

  • Decreased the damage animation value generated by this skill when hitting another player.

Weed Cutter

  • Decreased the poise value of follow-up attacks when using this skill against other players.

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