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Electrolyte Announces Icarus.1

Electrolyte Announces Icarus.1

It was announced by Electrolyte, Icarus.1, an action game being fully released on Steam in November 17 of 2016 for PC. Explore an atmospheric, claustrophobic, deep space adventure of mystery and survival in this new game from Electrolyte.

Check out the trailer of Icarus.1, featuring some gameplay footage:

“ABOUT THIS GAME

Abandoned for decades the ICARUS.1’s job was to store mined minerals from the systems outlying planets and perform research duties. Orbiting the local sun to maintain it’s solar energy and live up to its namesake, it provided a lucrative business for JME corp.

After contact was lost no rescue attempt was ever made with the stricken station, instead the project was mothballed along with its precious cargo – a cover up some may say.

Many stories about what happened have become lore but Sam isn’t focusing on these ‘stories’, the goal is the cargo and the wealth it will bring.

  • 5 Chapters to explore
  • Piece together the mystery from crew records
  • Solve environmental puzzles to explore deeper

Winner of Edge Magazine – Get into Games contest 2015

“I turned the lights down for a really immersive experience, and the ore collection mechanic was so much fun and perfectly fed my obsessive compulsive near-disorder.”
David Helgason – Unity Technologies founder

“The game brings back feelings of first playing System Shock or Half-Life. I love creepy, empty space ships with history, and the sound design on this was especially great.”
Robin Hunicke – Funomena CEO

PROJECT BACKGROUND

Created by Jon Caplin – electrolyte – over the course of a year and a half, it has been his first attempt at realising a game in Unity. The original ICARUS.1 prototype was developed in under 3 months for Edge Magazines – Get into Games Contest 2015 and was the overall winner.

About Electrolyte

Based in London and with over 15 years experience in digital design, Jon has worked across a broad range of design & illustration projects, from websites, installations, product design & branding.”

For more information on Icarus.1, visit its official website.

Paúl Ordóñez

The Freddy Fazbear of Gaming Instincts, Paul was brought in by the editor in chief Luis to contribute with the news portion of the website along with Manuel, and together, they are bringing the daily news and content relevant to gaming for the viewers to enjoy. Paul is an avid Monster Hunter Fan, and an insanely commited gamer with lots of great insights and very open minded about new forms of games as well.

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Paúl Ordóñez

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