Amid much speculation and excitement, Grand Theft Auto 6 will get a trailer next month. We’re told it takes place in a fictional version of Miama, with a Latina protagonist and a Bonnie and Clyde-inspired storyline. Next month, we will see if the rumors are true and get solid information about the anticipated game. Following is a list of features we hope to see in Grand Theft Auto 6.More NPC InteractionsInteracting with NPCs is one of the most enjoyable parts of open-world games. It’s fun to see how they respond to your actions and test how smart the AI is. Most of the time, they either run away screaming when you do something crazy or ragdoll out of their car after it gets hijacked. I would love to see more detail put into the NPC interactions. Inspired by Red Dead Redemption 2, the NPCs could each follow a specific schedule, such as going to work, visiting a friend’s house, or participating in a family outing at the beach. Essentially, each NPC would have a specific path you could follow throughout the day. Another wrinkle to this would include increased player interaction with NPCs. This could include several options when approaching them, such as wave, punch, have a conversation, or whatever wacky interactions Rockstar could think of. A Dense and Detailed Open WorldRockstar can create a highly detailed open world where every building is distinct. The city should feel as realistic as possible with very few repeating assets. I would also love to see a city that is always alive, meaning there is music playing in the background, backed-up traffic, lines outside of a concert venue, and other attributes of a bustling city. In addition to this, the environments would be largely interactive, letting you enter and sit down at restaurants, enjoy a movie at the theater, or enter a video game shop and see all the games displayed on the shelves. Red Dead Redemption 2’s world was incredibly detailed. I would like to see Rockstar put that detail into a denser and more lively open-world setting. Improved Side MissionsGrand Theft Auto has always had several optional activities, such as street races, but it has lacked traditional side missions. I do not want to see monotonous quests that only pad out the game’s length. Instead, I want in-depth side missions that tell a compelling story. It can be an emotional storyline revolving around a city resident, or it could be an off-beat crazy, and humorous experience. Side missions allow you to explore one-off gameplay segments and inject fun diversity into the gameplay loop. Lastly, as you explore, I would like these side missions to happen naturally. They don’t need to be in a mission log or indicated as icons on the map. Having side missions naturally come up will help create a living and breathing city and avoid the pitfalls of a checklist. More Customization
What would you like to see featured in Grand Theft Auto 6? Sound off in the comments.
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Includes several titles.
Which was showcased at E3 2003.