Codemasters has today released the final part in its series of four developer diaries for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP, talking about the improvements made to audio and visual aspects of the game.
Check out the final part of our developer diaries for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP. In this diary, the developer is talking about the improvements made to audio and visual aspects of the game with Art Director Stuart Campbell and Senior Audio Designer Brad Porter.
F1 2018 will release onto PlayStation 4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on Friday 24th August 2018.
Check the Developer Diary 4 down below:
“Commenting on the game’s recreation of the real world sport, F1® 2018’s Art Director, Stu Campbell said: “F1® has undergone a huge visual rebrand this year. It has an exciting, fresh new look and we are looking to bring that into the game as much as we can. Our aim this year was to create as big a visual improvement as we possibly could to give a more authentic and realistic experience. When you see it side by side with the 2017 game I think you will see a huge leap forward
Codemasters is an award winning British video game developer and publisher with over 30 years of heritage. The company specialises in high quality racing games including DiRT, GRID and the BAFTA award-winning official F1® series of videogames.
And we have a full list of the classic cars in F1 2018 here:
NEW CLASSIC CARS:
1970s and Early 1980s:
1972 Lotus 72D
1976 Ferrari 312 T2
1976 McLaren M23D
1978 Lotus 79
1979 Ferrari 312 T4
1982 McLaren MP4/1BReturning from F1 2017
2010 Red Bull RB6
2008 McLaren MP4-23
2007 Ferrari F 2007
2006 Renault R26
2004 Ferrari F2004
2002 Ferrari F2002
1998 McLaren MP4-13
1996 Williams FW18
1995 Ferrari 412T2
1992 Williams FW14
1991 McLaren MP4/6
1988 McLaren MP4/4”
Full Press Release – Here.
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Includes several titles.
Which was showcased at E3 2003.