Since Fallen Legion was first announced for PlayStation 4, the developers have been working on not just one project, but two titles with separate yet interlocking storylines. Now it’s time to hand both games to the players, starting in the Americas, with Europe following today, on July 25th. The time has come – dive into the Fallen Legion universe and witness an epic tale where you live up to the duty and save the kingdom!
About the Game
Embark on a personal journey with Princess Cecille and an enigmatic talking grimoire to restore glory to your crumbling home in Fallen Legion: Sins of an Empire for PlayStation 4. Explore gorgeous, hand-drawn lands inhabited by rival soldiers and ferocious dragons. With a team of living weapons at your side, fight enemy hordes and master devastating combo attacks to defeat challenging bosses with the game’s deep combat system.
In Fallen Legion: Flames of Rebellion for PlayStation Vita you control Princess Cecille’s rival, Legatus Laendur, who leads an army to overthrow the royal family. These stories told on both platforms complement each other to build the rich universe of Fenumia. Rule your empire between brutal battles and make gut-wrenching decisions that change the fate of your country and your people. Will you blackmail a prince to gain a strength buff or tax a starving village to revive one of your characters? Fallen Legion pushes players to make difficult decisions and witness the consequences of their choices.
Check out the Trailer:
Fallen Legion: Flames of Rebellion
Fallen Legion: Sins of an Empire
Fallen Legion‘s gameplay will have you and your band of allies running to the right as characters, battles and other sequences pop up. As you make decisions, a dialog will come up and give you a brief amount of info which you will then carry on to the next point or change the game. Battles will cause you to stop and kick into RPG mode where you’ll use a combination of battle tactics to vanquish the foes ahead of you. You’ll only be able to use three at a time, each corresponding with a specific button that will tell you how many hit you get with each character. Using this system you can mix up attacks depending on the enemies ahead and do battle in a smarter way rather than people just taking turns.
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