Far Cry 5: Lost on Mars ~ Space Weapons, Arachnids and Exploding Farm Animals
Ubisoft released today a video that showcases the new features coming to the new DLC for Far Cry 5, called “Lost on Mars”. This will be the the second DLC from the Far Cry 5 Season Pass.
Check out the gameplay trailer of Far Cry 5: Lost on Mars, featuring some gameplay footage:
“Far Cry insanity and the red planet collide in Lost On Mars, the second DLC from the Far Cry 5 Season Pass.
When Nick Rye agrees to help Hurk out of a jam, he never expects it will lead him outside of Hope County … and all the way to Mars! Teleported to a hostile planet with only Hurk by his side, Nick must master powerful technology to battle alien arachnids and restore power to ANNE – a futuristic AI who represents humanity’s last line of defense against eight-legged invaders with Earth in their sights.
Soar over the dunes and canyons of Mars with a jet pack, blast deadly arachnids with lazers – and save mankind while you’re at it. Lost on Mars is a Far Cry adventure that’s truly out of this world.
Patch Notes
1. New Additions
- Photo Mode has now been added and is available via the Main Menu in Solo gameplay modes
- New Lobby Browser added in the Arcade for Multiplayer Lobbies
- New Lost on Mars static assets and weapons added to the Arcade Editor
- New Hours of Darkness vehicles and weapons added to the Arcade Editor
- New Hours of Darkness enemy and animal AI added to the Arcade Editor
- New Hours of Darkness vegetation and static assets added to the Arcade Editor
- New damage region assets added to the Arcade Editor under Gameplay – Health objects
2. Stability & Performance
- Fixed multiple low occurrence crashes
- Fixed a lighting issue at the Bowshaw Manor in Faith’ Region
3. Missions
- Fixed a walkthrough break when playing coop during the mission “Descente Dans la Folie” where one player could trigger a checkpoint out of order
- Fixed an issue in the mission “Furious” where the player would lose the Furious buff from the weapon wheel after dying during the mission in Coop
- Fixed an issue where the player would be unable to complete the mission “The Widowmaker” after completing the game
4. Audio
- Fixed a minor audio issue when joining a private lobby in the Arcade
5. Gameplay & UI
- Fixed some minor clipping issues with the Aya Special Outfit and the Undercover Cultist
- Fixed an issue where the vehicle color would change after fast travelling
- Fixed an issue where the weapon wheel selection would change to Fists after performing a Ledge Takedown
- Fixed an issue where the automatic weapon switch would not occur when using all of the fuel for the Flamethrower
- Switch Weapons button added to the legend when entering vehicles
- Updated the description text of the Shovel Rounds in the player inventory
- Fixed an issue where the Caribou and Alpha Caribou skins would have the same icon in the Inventory and Shop
- Fixed issues with the player animation while using the SVD in certain situations
- Fixed an issue where the SVD scope would be unable to zoom after equipping the Enhanced Scope
- Fixed an issue where the SVD was missing certain SFX if a silencer was attached to it in the Main Game
- Fixed an issue where the icons for collectibles and Arcade posters wouldn’t clamp when marked as a waypoint
6. Coop
- Fixed an issue where the Shop 3D model of the 1956 Hierarch Force M.50 Cal would not always load for the client
- Fixed an issue where the client could get stuck on a black screen after reloading under certain circumstances
- Fixed an issue where the glass breaking SFX was missing for the Client when the Host throws a Molotov
- Fixed an issue where a safe would appear closed for the client and opened for the host when exiting and returning to an area with an opened safe in Coop
7. PC Specific
- For “Keyboard and mouse” buttons remapping screen now it’s possible to see action mapped to each button by moving mouse cursor over keyboard image
- Fixed issue with resetting settings for Tobii Eye Tracking device
- Other minor UI fixes
8. Arcade
- Fixed an issue in “Bounty Hunt” game mode where a dog set as a target did not have a target icon and could not be marked
- Fixed an issue where Herald’s tag icon would disappear when they use turrets
- Fixed an issue where some HUD elements would be present during the loading screen when restarting maps or quitting back to Arcade
- Fixed an issue where the buttons for “Change Map”, “Loadouts”, and “More Info” were being displayed for players who were not map pickers without functionality
9. Map Editor
- Fixed various issues with assets
- Fixed an issue where AI stuck in a rock would pass map validation
- Fixed an issue where the first folder of a category is always selected when backing out of any folder in a list
- Fixed an issue with the reinforcements bar appearing white when replaying an Outpost in the Arcade Editor
- Fixed an issue where some animals were invisible when placing them in the Arcade Editor
- Fixed an issue where animals were unable to trigger their interaction animations in Arcade Editor
- Fixed an issue where the Yeti was missing VFX when un-spawning
10. Far Cry 5® Hours of Darkness DLC
- Fixed an issue where the unlock notifications would appear when playing the DLC after it’s already been displayed in the main game
- Fixed an issue where the player could see the compass on the opening title screen
- Fixed an issue where the health bar can appear for the players in spectator cam under certain situations”
For more information on Far Cry 5: Lost on Mars, visit its official website. For more gaming news, visit our website.