Final Fantasy 15’s newest DLC, called Episode Gladiolus, releases on March 28th it will take place inside a single set of ruins within the world of Final Fantasy 15. Polygon had a chance to talk with producer Haruyoshi Sawatari for a guided tour of a near-final build fresh from the Square Enix studio in Japan.
Episode Gladiolus would be about one and a half to two hours in length. Once completed, multiple new game modes will open up, including a score attack mode where players will work to get the highest score and unlock additional rewards, even a special teaser trailer. The next DLC will be Episode Prompto, and is scheduled for release on June this year.
Check this trailer down below:
“Gladiolus, whom players will be able to control directly for the first time, behaves very differently compared with Noctis. A strong melee fighter, we were able to buff his attacks with a series of successfully timed blocks, which built up his rage meter. When that meter reaches a certain point, Gladiolus can pull off some amazing moves. We were able to pick up enemies and slam them into the ground like a professional wrestler, and Sawatari told us that Gladiolus will even be able to rip massive stones out of the environment and use them as weapons.
“The dev team is always playing all the games out there, so there are games that we probably draw some inspiration from here and there.” Sawatari said. “For Honor, Dark Souls, those are games that the dev team has played and experienced. The main focus was to determine what Gladio’s fighting style was like, and also designing it so that it fits inside of Final Fantasy 15 as a whole so that it’s not a departure from that, but instead a complimentary part of the whole experience.”
For more information about the DLC, visit the source at Polygon.
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