Fight your way free in our frenzied all-boss fighter, and discover what’s waiting behind the last gate. Furi is all about the tension of one-on-one fights against deadly adversaries. It’s an intense, ultra-responsive game with a unique mix of fast-paced sword fighting and dual-stick shooting. Each of the formidable guardians —designed by Afro Samurai creator Takashi Okazaki— has a unique and surprising combat style that requires focus and skill to defeat. The high-energy action gets a boost from an explosive soundtrack composed by electro musicians including Carpenter Brut.
Furi is heavily inspired by the Japanese way of making games. It’s not trying to be realistic in its style or animations. It’s fast-paced and requires a lot of timing, reflex, and judgment. When you press a button, the character reacts immediately. It’s part of what makes it “fair.” Too often in modern games, we press a button and then, in order to make the game look realistic, the character will start an animation that “looks good” but “feels heavy,” and is unresponsive, even laggy. Responsive controls feel good and are a must-have in a combat game.
The title is expected to release later this year for PC and PS4.
Check out the Trailer:
“Furi’s combat gameplay is designed with Japanese games in mind—ultra fast-paced and responsive. Your character moves as soon as you send an input. Skills and reflexes are required to dodge and parry the enemies’ attacks. You beat your enemies by shooting like in a bullet hell shoot ’em up, and by swordfighting like in a samurai duel. Each boss you face off with has a unique fighting style that you’ll have to figure out how to beat… not to mention a unique look designed by Afro Samurai creator Takashi Okazaki.”
More info at – Source
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The video shows off the game's characters in combat.