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God of War Ragnarok Will Reportedly be 40 Hours Long

According to Insider Gaming’s Tom Henderson, God of War Ragnarok will reportedly be around 40 hours long, 20 hours of which will be needed to complete the main story content while the other 20 will be for the side content. The main story will reportedly feature three and a half hours of cutscenes while the side content will feature an hour of cutscenes. These numbers are a rough estimation and will vary with each player. However, these numbers have yet to be officially confirmed by Sony. God of War Ragnarok will launch  on November 9 for PlayStation 5 and PlayStation 4.

The game’s details  via the PlayStation website can be seen below:

From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Fimbulwinter is well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Asgardian forces prepare for a prophesied battle that will end the world. Along the way they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. The threat of Ragnarök grows ever closer. Kratos and Atreus must choose between their own safety and the safety of the realms.

A future, unwritten

Atreus seeks knowledge to help him understand the prophecy of “Loki” and establish his role in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs.

Instruments of war

The Leviathan Axe, Blades of Chaos and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. Kratos’ deadly Spartan skills will be tested like never before as he battles gods and monsters across Nine Realms to protect his family.

Explore vast realms

Journey through dangerous and stunning landscapes while facing a wide variety of enemy creatures, monsters and Norse gods as Kratos and Atreus search for answers.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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