343 Industries announced recently that Halo Infinite will release towards the end of 2021 the developer confirms via Twitter.
“As 343 Day draws to a close, we’re excited to offer a closer look at Halo Infinite development and share our updated launch window of Fall 2021,” said the official Halo Twitter page.
Halo Infinite was originally planned to be a showcase of the Xbox Series X|S potential, however, COVID-19 caused major setbacks for the studio and the quality was not there, as it was revealed in an embarrassing gameplay trailer.
“This discussion boiled down to one fundamental truth: we needed more time to do things right. That included pushing hard in the Fall, giving the team time to recharge over the Holidays, and then coming back in January to finish the game at a healthy pace.” Affirms Joseph Staten.
Concept Artist and Art Director Nicolas “Sparth” Bouvier, Director of Art Management Neill Harrison, and Development Manager for the Graphics Ani Shastry reassured fans that Halo Infinite will release with a unified visual direction, based on specific pre-established pillars that represent the backbone of our aesthetic.
During this delay, the development team is taking the chance to review all assets (environments, characters, vehicles, and weapons) that make it into the game, from start to finish.
“We basically look for three conditions: making sure all assets fit into the gameplay needs, that they fit into the Halo Aesthetic and Legacy, and finally, that they look awesome.” Explains Sparth.
Ani Shastry talked about key features like global illumination and dynamic time of day and how GPU-driven rendering and variable rate shading are features under active development:
Visual fidelity is a very important goal for Halo Infinite, and the graphics and art teams have been continually aspiring, and working closely with each other, to create the best-looking Halo game ever. I definitely want to acknowledge the input that we got from the Halo community and our fanbase; staying open to critical feedback and looking at areas where we can learn and do better is an inherent part of our culture at 343.
Aside from the new release date and graphics information, the development team also revealed what players can expect from Halo Infinite‘s multiplayer and customization options, which you can read in-depth in the developer’s latest Inside Infinite blog post.
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Includes several titles.
Which was showcased at E3 2003.