The CG trailer shows the crew of the Spirit of Fire facing off against a dangerous mercenary force known as The Banished as they battle for supremacy within the Halo universe. To visually convey each leaders’ skill in quickly analyzing an action packed battlefield, the trailer includes multiple slow-motion sequences at 1,000 frames per second, giving viewers a ringside look at what these commanders must process while in the heat of battle. Performances for both were recorded via motion capture; Blur created a new character pipeline to handle The Banished characters’ unique facial structure and hair, and deliver an enhanced level of realism in CG.
Performances were recorded via motion capture; Blur created a new character pipeline to handle The Banished characters’ unique facial structure and hair, and deliver an enhanced level of realism in CG.
The team used Softimage, 3DSMax with Ornatrix (for Hair) and the Foundry’s Nuke. The team relied on V-Ray for the impressive rendering and also used FumeFX, thinkingParticles, Rayfire, Krakatoa and XMesh. The project also used Houdini.
Halo Wars 2 will be available February 21, 2017 for Xbox One and PC.
Check out the Trailer:
“Blur Studio and Halo have a relatively lengthy history together as Microsoft hired the CG effects-based studio to create cinematics for not only Halo Wars, but the Halo: Master Chief Collection, as well. Halo Wars 2 will be getting a similar treatment and we just got a taste of what Blur Studio has to offer.”
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Includes several titles.
Which was showcased at E3 2003.