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Indie FPS Ballistic Overkill rushes into Steam

Indie FPS Ballistic Overkill rushes into Steam

Aquiris Game Studio announce that Ballistic Overkill, their fast-paced PvP shooter, is already available on Steam for Linux, Mac and Windows platforms. The main drive of the game is to set players to compete and specialize in their own gameplay style using one of the seven classes available. The project has undergone a 2 year development process in which a passionate and committed community was key to create a balanced PvP experience.

The game currently features:

  • OVER 80 WEAPONS. From pistols, grenade launchers, SMGs, sniper rifles, katanas, etc.
  • 7 CLASSES. Each with its particular skills, strengths and weaknesses.
  • 10 MAPS. A museum, a corporate park, a mall and even an abandoned hospital and factory, Ballistic Overkill covers a wide variety of locations in its 10 maps. They come in all sizes, but all of them have their own atmosphere, personality and a design that makes them unique to play on.
  • 4 GAME MODES. All maps have multiple game modes available: Team Deathmatch, Free for All, Capture Point, King of the Hill.
  • STEAM MARKET INTEGRATION. With over 80 weapons ingame, there’s always a new way to kill your enemies in Ballistic Overkill. But even better, all weapons have droppable skins that you can trade and/or sell through the Steam Market system. Every couple of months, the drop Season changes, allowing players to drop different skins and seek different accessories.
  • CUSTOM PRIVATE SERVER CREATION. Players can create their own servers, choose a map and game mode and invite their friends to play.

Check out the Trailer:

With over 80 weapons ingame, there’s ever a new way to kill your enemies in Ballistic. But even better, all weapons have droppable skins that you can trade and/or sell through the Steam Market system. Every couple of months, the drop Season changes, allowing players to drop different skins and seek different accessories.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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