Categories: News

Indie team Broken Arms Games is announcing ATOMINE coming to Steam on the 4th of May

Indie team Broken Arms Games is announcing ATOMINE coming to Steam on the 4th of May

Monday May 1st, 2017 – Indie team Broken Arms Games is announcing ATOMINE coming to Steam on the 4th of May 2017.

ATOMINE is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus.

In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.

Story
In 2011, Sergey Ulasen, discovered STUXNET, a malicious computer worm, initially spreaded via Microsoft Windows, and targeted Siemens industrial control systems, defined as a sleeping threat, waiting for a trigger to start its activation. STUXNET is the first discovered malware that spies on and subverts industrial systems, and the first to include a programmable logic controller (PLC) rootkit. The worm has been founded infecting especially nuclear power plants and oil drilling systems.

ATOMINE, like STUXNET, is a virus who needs to get stronger in order to reach and eventually infect and compile itself into the target source code. The electronic voice in the background and many element on screen, tell to the player what’s the target of the run.
Features

Key Features:

  • Unique Weapon System: The player can program his/her own Weapon combining more than 100 modules, that better fits the personal gameplay style.
  • Upgrade ATOMINE’s version unlocking more than 30 different mutators.
  • Choose between 9 different ATOMINE branches, with unique gameplay style.
  • Avoid to get caught with QuickTime event counter hacking.
  • Hack through seven playable main worlds and procedurally generated levels.
  • Tons of unlockable items, enemies, bosses and more.
  • Steam Trading Card
  • Controller Support

Check out the Trailer:

Fast and Fun
Atomine is fast. There are a lot of enemies and you have to kill all of them to complete the levels. But don’t worry, you have infinite ammo and a (great) modular weapon system.

Weapon System
In Atomine the player can modify his weapon using special modules that can be find in the game. The modules have effect to specific parts of the weapons: type of bullet, number of bullets, rate of fire and other mutators.

Procedural Generated / Roguelite
The world of Atomine is composed by levels procedurally-generated. Every level has different type of enemy and environment.
The player has to complete all levels with only one life. If Atomine is destroyed, the game is over.

Counter Hacking
During a run, the system can detect the intrusion and modify the game, so player must act quickly!
If the player fails to hijack the counter hacking maneuver, the challenge will become really tough.

Boss Battle
There are not only “small” enemies. Atomine must also defeat big and powerful bosses.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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Manuel Alvarez

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