iO is an abstract physics platformer. As a player you control a ball in several puzzling settings where physics will bring you to your goal; reach the exit points as quickly as possible and win yourself a gold medal! You can influence your speed by growing or shrinking the ball. Use this ability to gain momentum and make your way through the levels.
No matter what your preferences, you can now enjoy iO when and wherever you feel like it. Originally conceived for Ouya, iO later hooked up to PC and mobile platforms, and now it reaches its final destination on current gen consoles. With over 225 levels, it’s sure to keep you up late at night.
iO is now available on: Xbox One, Playstation 4, Playstation Vita, Xbox One, Windows Store and Windows Phone.
Check out the Trailer:
“I’ve had the chance to test a bit of it, and I find it to be a well executed and interesting game. It does get a little frustrating though as one of the training levels I flat-out wasn’t able to do, as I couldn’t get the hand of moving my ball to opposite platform. I imagine there’s a simple knack to it, but I just can’t do it.
In the game you need to use the momentum gained, and the growing/shrinking power to overcome obstacles. For people with a good brain it will be good fun, but for idiots like me it may be a little frustrating.”
More info at – Source
Includes several titles.
Which was showcased at E3 2003.