A Reddit user who goes by the name of YeetLordSupreme has demonstrated how broken the Anthem’s loot system is right now. He proves how a level 1 weapon, objectively speaking the starter rifle is the best weapon you can use right now. Even if you opt for a higher level gear you won’t feel more powerful that’s being already reported but he shows in its experiments that spending hours grinding to get “better” gear won’t make your character any more stronger than it’s by default.
At Gaming Instincts we have already talked about what went wrong with Anthem, in case you haven’t seen the video I strongly recommend you to:
According to YeetLordSupreme and their experiments, Anthem appears to scale damage and enemy health based on the weapon you are using to shoot each enemy. So, a max-level Masterwork weapon might say it’s doing more damage than a lower level gun, but the reality is that it takes fewer bullets from a level one gun to kill the same enemy.
In this case, YeetLordSupreme tried out the Level 45 Masterwork Ralner’s Blaze and a level one Common Defender rifle. While the game seems to indicate that the Ralner’s does more damage, via the numbers that appear when you shoot enemies, it takes six bullets to kill the enemy. Meanwhile the same type of enemy only took four bullets from the level one Defender rifle. Several other users popped into the thread with similar experiments and found the same results: using a lower level weapon was actually killing enemies quicker than high level weapons.
Read the full article at – Polygon.
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