Baldur's Gate III

Larian Studios Working on Two Projects Based on Its Original IP

In the recent Steam post for an upcoming update, Baldur’s Gate III developer Larian Studios confirmed that it won’t be developing any new major narrative content for Baldur’s Gate III, nor will it develop Baldur’s Gate 4. Additionally, in the same post, the developer announced that it is currently developing two new projects based on its own IP. Its currently “still early days,” but more will be revealed “later down the line”. The developer also stated that “the sensibilities that brought you Baldur’s Gate 3 are alive and well here,” and that they will be its “best work ever.”  Baldur’s Gate III is available now for PlayStation 5, Xbox Series X/S, and PC via Steam. In the game, you will “gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.”The full details via a recent community post:Being given the chance to develop a game set in the Dungeons & Dragons universe has been a dream come true for all of us. But as Swen recently confirmed, we won’t be introducing any major new narrative content to the story of Baldur’s Gate 3 or its origin characters and companions, nor will we be making expansions or Baldur’s Gate 4.As an independent studio since 1996, we value the freedom to follow our creativity wherever it leads. In this case, after six years in the Forgotten Realms and much discussion and rumination, we’ve decided to seize this opportunity to develop our own IPs. We’re currently working on two new projects and we couldn’t be more excited about what the future has in store.It’s still early days – we’ll tell you more about those later down the line. But know that even as our focus turns to these new games, the sensibilities that brought you Baldur’s Gate 3 are alive and well here at the Larian castle. We’re fueled by the very same fire in our bellies, one that drives us to create immersive experiences shaped by your choices, and we can’t wait for you to join us on this next adventure.

 

If you have any worries about our change in direction, then perhaps this’ll help:

“I don’t know if we’re going to pull it off, but looking at our narrative, visual and gameplay plans, I think what we’re working on now will be our best work ever. I get excited like a kid watching the key imagery, want to show it to everyone now and grumble in frustration at having to wait until it’s actually all working. Yes, it’s hype but it’s hype because it really looks and feels good.” – Excited Swen, April 17th 2024.

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