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Life Is Feudal: MMO To Launch Closed Beta On December 14, 2016

Life Is Feudal: MMO To Launch Closed Beta On December 14, 2016

Life is Feudal: MMO is a massively multiplayer sandbox RPG that unlike most MMORPGs doesn’t have any fantasy elements; in fact, it’s described as a medieval life simulator. In the game you may fight for territory with your guild and the terraforming/tunnel building mechanics will let you build some elaborate strongholds. If you’re feeling more adventurous, you and friends can try to take part in massive sieges involving hundreds of troops.

“Gamers are familiar with the stress of repeatedly failing to beat that difficult boss or progressing through a difficult level. But, gamers also know the excitement that makes one feel eager and energized at the same time, when they are so close to finishing their favorite game,” said Vladimir Piskunov, CEO of BitBox Ltd., developers of Life is Feudal: MMO. “These are the same feelings we are experiencing at our studio as Life is Feudal: MMO’s closed beta launch is upon us. Having invested six years in the development and all the mini bosses we faced in making Life is Feudal, we are just a few steps away from our full release.”

Check out the Trailer of the minigames:

“There are two options to get into next month’s CBT. The first is to register on the site and cross your fingers that you will be one of the 1,000 players chosen for the test. The second is to purchase one of the “contribution packs” that are currently priced on sale at $40 to $100. If you’ve already picked up Your Own, you’ll get an additional $10 off that price.

Life is Feudal’s closed beta will allow players to experience the full game and all of its features. An open beta and launch are coming at some point in 2017.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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