Publisher CI Games and developer Hexworks have announced the release of the 1.5 “Master of Fate,” update for Lords of the Fallen. The update adds significant performance, optimization, and stability improvements. It also adds new armor and weapon sets, new projectiles, new questlines, and more. Lastly, the update also notably adds the Advanced Game Modifier System. This system allows players to fully customize their game experience to make it easier or harder. Modifiers include the ability to randomize enemies, alter mob density, enable a form of permadeath, and more. A trailer for update was also released. Lords of the Fallen is available now for PlayStation 5, Xbox Series X/S, and PC via Steam and Epic Games Store.
Hexworks executive producer and head of studio Saul Gascon commented on the release in a press release, saying:
“We’d like to thank the many players who have embarked upon Mournstead since we launched six months ago; their belief in our vision has been a real driving force for us. In response to their support for the game, we expanded the period of live support for Lords of the Fallen with an ambitious post-launch roadmap. This was built around four significant content updates, alongside numerous smaller releases, which included tons of new content and major performance and stability improvements. Reaching version 1.5 with the ‘Master of Fate’ update and its genuinely groundbreaking modifier system marks the completion of that roadmap, making the Lords of the Fallen experience the best it’s ever been.”
The full details:
“Master of Fate” is the culmination of over 30 updates since launch, resulting in significant improvements to performance, stability and optimization, alongside rigorous difficulty balancing in response to user feedback. The update also delivers the final milestone of the game’s extensive post-launch roadmap: the Advanced Game Modifier System.
“Master of Fate” concludes a weekly cadence of new content and quality of life enhancements for Lords of the Fallen vastly improving the experience for players, including:
New grievous strikes: each weapon family now features two unique finishers: one for single-handed wielding and another for two-handed two-handed wielding.
Three new projectiles: Blood Vomit, Explosive Mines, and Frost Worms.
QOL updates including: Inventory expansion, appearance reset, storage functionality, and gamepad rebinding.
The latest new feature—the Advanced Game Modifier System—places power directly into players’ hands, allowing them to fully customize their game experience, using any combination of seven modifiers, to make the game easier, more difficult, or simply a completely new experience every time. Modifiers include the ability to randomize enemies, alter mob density, and even enable a form of permadeath.
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