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Marco Rodrigues Announced For Fatal Fury: City of the Wolves

SNK recently announced that the returning series character Marco Rodrigues will be a playable character in the upcoming title Fatal Fury: City of the Wolves. Marco’s “spirited nature has earned him a reputation for being a beast in battle.” A trailer showing off the character was also released. Fatal Fury: City of the Wolves will launch in early 2025.

The character’s details via SNK:

Marco Rodrigues, assistant instructor of Kyokugen Karate, will be announced as a playable character in the highly-anticipated fighter FATAL FURY: City of the Wolves. Marco spirited nature has earned him a reputation for being a beast in battle. With his dojo sign stolen by forces unknown, he has no choice but to hone his karate skills elsewhere in the interim—namely, at Yuri’s fitness club. Upon learning of a new KOF tournament on the horizon, Marco steels himself for what lies ahead: an opportunity to spread word about his beloved dojo, a chance to get its sign back, and (of course) a turbulent test of his Kyokugen Karate might. 

 

The game’s details:

The Fatal Fury series first hit the market in 1991, spearheading the fighting game boom of the 1990s that swept the industry thereafter. Garou: Mark of the Wolves (released in 1999) has, for some time, served as the franchise’s most recent installment.

All-new REV System Shifts the Fight into Top Gear

The REV System, a toolset making its Fatal Fury debut, offers unique offensive options from when the battle begins. Players can use REV Arts, REV Accel, REV Blows (while S.P.G. is active), and more until you hit your limit and the REV Meter overheats. Balance your heat level and keep the pressure on your opponent to fight at full throttle!

Classic Battle Systems Evolved

Many classic Fatal Fury battle systems are back in full force, including Combination Attacks, Just Defense, Braking, Dodge Attacks, and Feints. These systems return to the fold after more than 25 years and have evolved for the modern day. Buckle up for red-hot action and competitive fights to the finish!

Experience-Tailored Control Schemes

Players can choose from two control schemes: Arcade Style is based on precise, technical inputs, while Smart Style lets you perform flashy special moves and combos using directional inputs and single button presses. From fighting game newcomers to seasoned veterans, everyone will be tricked out with the right controls—tailored specifically to your level.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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