Sony and developer Insomniac Games have released a new update for Marvel’s Spider-Man 2 which adds a New Game Plus mode, Mission Replay, new accessibility options, Time of Day options, a photo mode, and more. A new trailer for new suits, and a ‘Game of the Year’ trailer was also released.
The full details via the publisher:
What’s New?
New Game+ Features
Ultimate Levels: Go beyond the base game level cap in New Game+.
Note: Ultimate Levels are NOT tied to any difficulty.
Symbiote Suit Styles: Unlock new story symbiote suit styles via Ultimate Level progression.
Golden Gadget Styles: Upgrade your gadgets with exclusive Golden looks.
Suit Tech Fusion: Unlock both perks in a shared Suit Tech slot.
PlayStation Trophy Unlock a new trophy for completing the story in New Game+.
Additional Features
Mission Replay: Replay *that* mission (and many others) as much as you’d like now.
Time of Day: Change the time of day in the post-game via “Gameplay” settings.
Tendril Colors: Swap symbiote tendril color in the post-game via “Gameplay” settings.
Photo Mode – Action Figure Mode: Scale down characters for photo opportunities.
Photo Mode – Stickers: Decorate your photos with new stickers.
Hellfire Gala Suits: Added two new suits inspired by the Hellfire Gala designs.
Gameheads Fly N’ Fresh Suit Pack: Two new suits for Peter and Miles, plus Photo Mode content.
Available via purchase, official details here.
New in Accessibility
Audio Descriptions: A narrator will describe key visuals and actions during cinematics.
Sub Option: Volume Slider.
Screen Reader: Audio narration relaying text across menus, tutorials, and control hints.
Sub Options: Volume Slider, Repeat Delay Time, Repeat Delay Scale.
Mono Audio: Combine all audio into a singular output.
Captions: Display captions for important in-game sounds during cinematics and some gameplay.
- Sub options: Size, Color, Background Color, Background Opacity.
- In-World Text Translations: Enable text boxes to show translated in-world text.
- High Contrast Outlines: Outline friendlies and enemies with specific High Contrast colors.
- High Contrast Outlines Friendly.
- High Contrast Outlines Enemy.
- High Contrast Presets: Access preset High Contrast settings for streamlined use.
- Center Dot Color: Adjust the color of the center dot on screen.
- Aim Arc Color: Adjust the color of the arc that displays during certain moments when aiming.
- Target Arc Color: Change the color of the arc indicator when throwing certain items on target.
- Motion Sensor Aiming: Aim using the DualSense Controller’s motion sensors.
- Sub Options include: Calibration and Sensitivity.
- UI Holds: Switch UI holds to toggle.
Touch Pad in Combat: Disable the Touch Pad during combat to prevent accidental presses.■ Improvements and Fixes
General
- General improvements to game stability.
- Addressed global crashing and freezing issues that may occur during cutscenes and / or gameplay.
- Addressed global visual issues that may occur during cutscenes and/or gameplay.
- Addressed issues where hiding HUD would prevent the next mission from spawning.
- Addressed issues where players wouldn’t be able to progress certain tutorials or sections.
- Addressed an issue where Web Wings would automatically deploy if tutorials are set to off.
- Addressed an issue where trick animations would reset during dives.
- Addressed issues relating to incorrect player spawns after failing or restarting checkpoint.
- Updated Webbed Suit textures.
- Addressed clipping and artifact issues with some suit lenses.
- Improved deformation across several suits.
- Various additional fixes across the game.
Accessibility
- Made several improvements and fixes to High Contrast settings.
- Addressed visibility issues across several enemy types, attacks, puzzles, and interactable objects.
- Added the pause menu option to skip Adaptive Trigger minigames, joining previously included features such as:
- Turning off Adaptive Triggers via PlayStation 5 console settings to automatically skips these puzzles.
- QTE Autocomplete can automatically skip these puzzles.
- Made improvements and fixes to Toggles.
- Enabling Swing/Parkour toggle adds tap on/off functionality for Spider-Bot Jump Jets.
- Enabling Swing/Parkour toggle adds functionality for MJ to navigate squeeze-throughs automatically.
- Toggle icons display properly when restarting the game.
- Addressed an issue where tutorials would interfere with Swing/Parkour toggle functionality.
- Addressed an issue where Swing/Parkour wouldn’t enable fast enough when sprinting as MJ.
- Addressed issues with Aim Mode toggle with MJ’s lure.
- Addressed issues with Friendly Neighborhood Challenge Level.
- Symbiote nests and tanker crimes can no longer be failed.
- Made several improvements to Look at Waypoint across several missions in the game.
- Added Point of Interest (POI) Audio Indicator.
- This feature emits audio feedback ticking when Spider-Senses are used and there is a POI on the screen to aid in judging distance, height, and occlusion.
- Made several improvements to DualSense haptics.
- When the Haptics setting is set to Functional and the POI Audio Indicator is enabled, the system includes an additional haptic component for the waypoints.
- Added distinct haptics for Abilities and Gadgets ready with Functional Haptics turned on.
- Added hot/cold haptics when doing object navigations with Functional Haptics turned on.
- Added haptic feedback when interact prompt is on screen.
- Adjusted haptics across different puzzles and combat scenarios in the game.
- Toned down damage received haptic a bit.
- Selected Shortcuts now display in the first boot menu.
- Added the ability to enable Screen Reader in the first boot menu via Square button press.
- Fixed resolution and other oddities when setting Button Prompt Size to Largest.
- If enabled, Auto-Heal can save the player from fall damage death if the player has a full Focus bar.
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