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Metal Gear Solid Delta: Snake Eater Gets New Gameplay Video and Details

Konami recently released the Metal Gear Solid Legacy Series Part 2 video. It is hosted by Snake voice actor David Hayter, and shows several new gameplay mechanics as well as graphical improvements. This includes the new damage system that “leaves battle scars on the main character as players progress through the game.” It also includes a new control scheme, and more. Lastly, the game’s Deluxe and Collector’s Editions were also detailed. Metal Gear Solid Delta: Snake Eater will launch for PlayStation 5, Xbox Series X/S, and PC via Steam. A release date has yet to be announced.

The full details via the publisher:

The day one “Tactical Edition” of Metal Gear Solid Delta: Snake Eater.

Miniature terrarium based on the iconic opening scene of Virtuous Mission where Naked Snake must recover his backpack snagged on a tree branch. Includes miniature Naked Snake figurine and tree stump with hanging bag.

A recreation of the fake identification badge Naked Snake uses to break into Groznyj Grad Northeast as a scientist.

High-quality stitched patch showing membership in the legendary FOX UNIT.

Unique rubber patch commemorating Naked Snake’s historic HALO parachute jump.

Beautiful retro style metal game case utilizing original Metal Gear Solid 3: Snake Eater artwork.

Tactical Edition

The retail release of the day one “Tactical Edition” of Metal Gear Solid Delta: Snake Eater contains the full game plus additional unique digital items that will be announced at a later date.

Metal Gear Solid Legacy Series Part 2

Actor and writer David Hayter introduced new mechanics and graphical improvements coming to Metal Gear Solid Delta: Snake Eater in the latest installment of the Metal Gear Solid Legacy series. Hayter touched on key features such as the new damage system that leaves battle scars on the main character as players progress through the game. A New Style control and camera layout offers intuitive controls for players accustomed to modern third-person action games. Plus, Hayter sat down with producer Noriaki Okamura who has worked on the series for several years to discuss the new title and the future of the franchise.

“We left the gameplay, the story, and the voice cast of the original game as-is, but we had to bring the graphics and controls up to modern standards, all of which has changed over the years,” Okamura said. “All of that has been updated, but the core game—and the creative vision of the original staff—none of those parts of the game have changed.”

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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