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Metal Gear Solid Delta: Snake Eater New Details Revealed

Several new details about Konami’s upcoming Metal Gear Solid Delta: Snake Eater remake have been revealed courtesy of a recent demo impressions article by VGC. The article reveals that the game allows players to choose between Quality and Performance modes. Quality offers 4K at 30 frames per second while Performance offers 1080p resolution but can “dynamically scale higher.” Additionally, in a recent PlayStation Blog article, producer Noriaki Okamura said the developer plans “to keep things as close to the original as possible.”“Initially our goal was to keep things as close to the original as possible,” he said. “But obviously over the course of 20 years, the way people play games has evolved and changed. So we looked at modern action games to ensure Delta was on par with some of those, so it doesn’t detract from the experience. “But, obviously, over the course of 20 years, the way people play games has evolved and changed. So we looked at modern action games to ensure Delta was on par with some of those, so it doesn’t detract from the experience.” Lastly, according to the same article, the remake will receive a release date announcement later this year.

The game’s details via Konami:

Discover the origin story of iconic military operative Snake and begin to unravel the plot of the legendary Metal Gear series. Metal Gear Solid Delta: Snake Eater brings unprecedented new graphics, immersive stealth action gameplay and sounds to its riveting story as players once again return to the world of Metal Gear.

Rival nations are secretly developing weapons that could threaten the future of mankind. Deep in the jungle, an elite soldier must combine stealth with survival to infiltrate the enemy and stop a weapon of mass destruction from triggering the largest full-scale war the world has ever seen.

Key Features

Era: The 1960s | Battle of Ideologies – Relive history as the Cold War and geo-political landscape change
Gameplay: Survival | Battle of Instincts – Outsmart enemies with camouflage, close-quarters combat, stalking, interrogating, climbing, hunting and treating injuries
Setting: The Jungle | Battle of Reptiles – Pit yourself against an environment where traps catch enemies and prey, threats lurk in the shadows and noises alert predators

Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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