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Metaphor: ReFantazio Gets New Launch Trailer

Publisher ATLUS and developer Studio Zero have released the launch trailer for the upcoming fantasy RPG Metaphor: ReFantazio. The trailer features a mix of both gameplay and cutscenes from several exciting and important moments in the game. It also features the “Burn the Witch” Radiohead Cover by Mark Evans & Mel Guerison. Metaphor: ReFantazio will launch  on October 11 for PlayStation 5, Xbox Series X/S, PlayStation 4, and PC via Steam and Microsoft Store. A demo was also released and is available now.

The game’s details via ATLUS:

From the creative minds behind Persona 3, Persona 4, and Persona 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom’s lost prince. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. By awakening to an “Archetype,” you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the kingdom’s true nature.

Key Features

Go on quests, dungeon dive, and hunt for treasures by day. Strengthen relationships, build bonds, and increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.
Ride your “gauntlet runner” to faraway dungeons and towns across an expansive world. Discover beautiful landscapes  accompanied by captivating music, an immersive user interface, and anime cutscenes.
A unique battle system combining turn-based and real time action grants strategy and exhilaration at every turn. Party customization through “Archetypes” provides freedom to personalize your adventure.
A mysterious and exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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